NORHIDAYAH, M.; NAZMEER, N.; BUDIONO, H.; AZRINA, O. Game-Based Learning (GBL) Success Factors in the Public Higher Education Learning System. International Journal of Human and Technology Interaction (IJHaTI), [S. l.], v. 4, n. 2 October, p. 39–48, 2020. Disponível em: https://ijhati.utem.edu.my/ijhati/article/view/5961. Acesso em: 27 mar. 2026.